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    <title><![CDATA[MiniWars]]></title>
    <link>http://mini-wars.over-blog.com/</link>
    <description>MiniWars is a free customizeable engine which reconstructs elements from the advance wars engine.</description>

        <language>en</language>
    
    
    <pubDate>Wed, 04 Nov 2009 14:43:54 +0100</pubDate>    <lastBuildDate>Wed, 04 Nov 2009 14:43:54 +0100</lastBuildDate>    <generator>En.over-blog.com RSS 2.0 Engine</generator>    <copyright>Copyright 2012 mini-wars.over-blog.com</copyright>            <category>Games</category>    <docs>http://www.rssboard.org/rss-specification/</docs>                        
      <item>
        <title><![CDATA[What happens with MW ?]]></title>
        <link>http://mini-wars.over-blog.com/article-what-happens-with-mw--38756663.html</link>        <description><![CDATA[	Hello all, as you can see, the promised MW beta isn't released yet. And I think I shoul'd give you all a Tessin for it. The reasom is that we joined with custom wars, to Be faster together, but this sadly fails. So MW will released this Year, but I don't say a date. At all theire are some[...]]]></description>
        <pubDate>Wed, 04 Nov 2009 14:35:00 +0100</pubDate>        <guid isPermaLink="false">662ad7ff4158c433ffba94579985f5a6</guid>
                <category>News</category>        <comments>http://mini-wars.over-blog.com/article-what-happens-with-mw--38756663-comments.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[We're going to the end of development :D]]></title>
        <link>http://mini-wars.over-blog.com/article-we-re-going-to-the-end-of-development--d-37283007.html</link>        <description><![CDATA[	Now the script engine is ready and can be included as a first light version in MW v0.5. Another problem is also solved, because we will provide an additional network mode , the IRC network play. In this mode MW automatically joins a irc server and makes all internet playable without port[...]]]></description>
        <pubDate>Sat, 10 Oct 2009 12:17:00 +0200</pubDate>        <guid isPermaLink="false">4ec3c5502b5b2d085425d0186f17b63e</guid>
                <category>Development Diary</category>        <comments>http://mini-wars.over-blog.com/article-we-re-going-to-the-end-of-development--d-37283007-comments.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[MiniWars v0.5 working fine so far , no network thanks Alice]]></title>
        <link>http://mini-wars.over-blog.com/article-36928497.html</link>        <description><![CDATA[	At the moment the development of v0.5 is nearly ready but maybe don't have a network mode. Why that ? Because Alice Hansenet provides the cheapest devices from china. I have a 1121 WLAN and this device cannot do port forwarding ( has a mneu for port forwarding , but don't work ). I read in some[...]]]></description>
        <pubDate>Sun, 04 Oct 2009 12:21:00 +0200</pubDate>        <guid isPermaLink="false">891641285c0391f4422e830de6fdc152</guid>
                <category>Development Diary</category>        <comments>http://mini-wars.over-blog.com/article-36928497-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Development Diary]]></title>
        <link>http://mini-wars.over-blog.com/article-36504218.html</link>        <description><![CDATA[						<img class="imgExtraitCon" src="http://img.over-blog.com/100x100/2/50/77/51/Bild-3.png" alt="" />
				<br />
	Good news , we are really faster as we thought :D The graphic engine is now working 80% , that means only 20% left todo ( include logic to slick ). Furthermore the menu system is fully redesigned and have now again a more usable than ower eyecandy and tricky look ( like the wheel menu from last[...]]]></description>
        <pubDate>Fri, 25 Sep 2009 13:51:00 +0200</pubDate>        <guid isPermaLink="false">7b2897d400b1c98823563a79e9153dc6</guid>
                <category>Development Diary</category>        <comments>http://mini-wars.over-blog.com/article-36504218-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Great News :D]]></title>
        <link>http://mini-wars.over-blog.com/article-36225173.html</link>        <description><![CDATA[	Great news fans , The development of miniwars got a big speed up , yesterday we have sucessfully drawn a map on a slick panel. That was the important step of the slick integration into the miniwars engine. The left steps are now to refactor the logic for the 3-step game logic ( needs the most[...]]]></description>
        <pubDate>Fri, 18 Sep 2009 15:19:00 +0200</pubDate>        <guid isPermaLink="false">5e4ccff3a18456bd8357f1f4ce55d1fb</guid>
                <category>News</category>        <comments>http://mini-wars.over-blog.com/article-36225173-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[How long it will be to v0.5]]></title>
        <link>http://mini-wars.over-blog.com/article-36111425.html</link>        <description><![CDATA[	At the moment I cannot work on MW , because my laptop is selled and I wait for my IMac. But I will do some non pratical stuff on paper until I get it at saturday xD So, at last the question : When it will be ready ? At last , I don't know. The plan says end of september and I try to do it. But[...]]]></description>
        <pubDate>Tue, 15 Sep 2009 18:03:00 +0200</pubDate>        <guid isPermaLink="false">c13d6ed7b47c8563932a0369d5a947fb</guid>
                <category>News</category>        <comments>http://mini-wars.over-blog.com/article-36111425-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Benchmark Slick - 2]]></title>
        <link>http://mini-wars.over-blog.com/article-35873173.html</link>        <description><![CDATA[	The seecond benchmark is launchend and revealed the new system requirements of MiniWars v0.5 Slick. At all to run MiniWars with 60fps you need : - PowerPC G4 with 800MhZ or x86 1GHz CPU from Intel or AMD ( VIA Cpu maybe needs more power ) - Java SE 1.5 Envoirement - Microsoft WindowsXP,Vista,7[...]]]></description>
        <pubDate>Wed, 09 Sep 2009 16:56:00 +0200</pubDate>        <guid isPermaLink="false">4a3e463501f8dd69fad71146a0d60e15</guid>
                <category>Development Diary</category>        <comments>http://mini-wars.over-blog.com/article-35873173-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Slick Status]]></title>
        <link>http://mini-wars.over-blog.com/article-35501736.html</link>        <description><![CDATA[	So far so good, the slick engine is implemented for 75% and only done adjustments are left. As result tomorrow we restart the development diary. If you can see performance you will understand why we moved the engine to a hardware accelerated background. I think i will upload a new development[...]]]></description>
        <pubDate>Mon, 31 Aug 2009 14:48:00 +0200</pubDate>        <guid isPermaLink="false">093a5860b733a0be9f79cd03bc0013b4</guid>
                <category>Development Diary</category>        <comments>http://mini-wars.over-blog.com/article-35501736-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[iPod is now mine xD , development starts next week]]></title>
        <link>http://mini-wars.over-blog.com/article-35181304.html</link>        <description><![CDATA[	Yeah i have my iPod Touch now and i Must say it is a Great Device. i think at Next Week we go on with the MiniWars development and the biggest work is the New graphic engine port to Slick. News will Published after the First successes ^^]]></description>
        <pubDate>Sun, 23 Aug 2009 13:25:00 +0200</pubDate>        <guid isPermaLink="false">49c5b66250f350f36819bcd235d0606b</guid>
                <category>News</category>        <comments>http://mini-wars.over-blog.com/article-35181304-6.html#anchorComment</comments>                    </item>
      <item>
        <title><![CDATA[Benchmark Test Slick vs Java2D]]></title>
        <link>http://mini-wars.over-blog.com/article-35030672.html</link>        <description><![CDATA[	Test environment : Core Duo 2x2,0GHZ ( only CPU 0 used ) Nvidia 9600GT 3GB RAM Java2D - nearly 100% Software rendering Slick - Software + Hardware rendering 1. Test Run at 800x600 nomal test Java2D 60 to 65 fps at 50% CPU Slick 500 to 650 fps at 65-70% CPU 2. Test Run at 800x600 stress test ,[...]]]></description>
        <pubDate>Tue, 18 Aug 2009 20:44:00 +0200</pubDate>        <guid isPermaLink="false">591779bf53ca0a52e4b8dc83a04bf8e2</guid>
                <category>Development Diary</category>        <comments>http://mini-wars.over-blog.com/article-35030672-6.html#anchorComment</comments>                    </item>
  
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